tirsdendreams: (found my way)
[personal profile] tirsdendreams
I only remember the end of this dream. It was some sort of Legend-of-Zelda-becomes-real-life thing. I was actually in the game. I knew I was supposed to go one way through this (random) town to do a quest, but then I realized that I could really do anything I wanted to up to a point. (Sort of like in Zelda 64, as a kid you can do a whole bunch of stuff ahead of time if you don't mind the stupid owl telling you constantly you don't know where you're going.)

So I went another way, into an area that would load into a couple other places I wasn't really supposed to go yet. There was one big crystal rock rolling around (maybe a couple feet in diameter, and it was shaped more like a cylinder than anything) and two smaller (one-foot) brown rocks rolling around. They rolled in a specific path, and I knew it'd hurt to get hit by them.

I managed to get the big rock to slam into a wall, breaking away a weaker section of... rock. (Yes, lots of rock.) This was on the side of a straight, man-made wall, and where the stuff-in-the-way had been was now a typical Zelda64 crawl space. I was going to go through it, but the crystal rock came back again and I knew I needed to wait to time it all better.

The rock hit the wall hard and was suddenly one of those walking-falling-wall things from Mario64. It fell over, and it had broken something else nearby that spawned what probably should have been a rupee, but was instead a large golden diamond-shaped gem (like, at least six inches across). Being as this was a quasi-computer game, the gold money-gem was visible on the ground sticking part-way through the wall monster (yay polygon game-glitches). I put my hand down while the wall-thing was still stunned, and "picked up" the gem by touching it. The gem disappeared and was no doubt added to my current money total.

So I was thinking I'd better move my butt and go through the crawl space but...

Then I woke up.

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Character Sheet

Description:
There's a land somewhere deep in Tirsden's subconscious where chaos holds sway and pigs fly.

Strengths:
Often vivid and exciting, like a script yet to be written.

Weaknesses:
Nightmares and episodes of wakefulness.

Special Skills:
Flying, gender switching, lucidity.

Weapons:
Dream logic.

Special Moments:
Being Riddick and kicking ass. Being "Bea" from Kill Bill and kicking ass. Being Indiana Jones and kicking ass. Generally... kicking ass!