tirsdendreams: (found my way)
I was trying out a new World of Warcraft free server, PvP but it wasn't intant level 80 yet it seemed to be sort of set up for that, like how you can only go to specific areas in the world. I remember rolling a human but I forget the class, it wasn't one that I'm super-proficient in. However, I also remember her being Horde... I have no idea how that worked. Nevermind that I don't play Alliance anymore anyways.

Logging in initially sent me to this very gothic, huge room that had a lot of stuff on the floor and was obviously custom created by the devs. The stuff on the floor seemed to be already-sparkling quest items even though I had no quest yet. I thought it looked like there were 5 different types of items, most of which make so little sense now I can't even describe them in the waking world but one was a ring and one was a mirrored shield. There were a whole bunch of copies of these things around, so that it wouldn't be hard to find them if there were a lot of starting players.

There was an extravagantly-dressed lady who was obviously the initial quest-giver, and I think she was scripted to be saying things to me. I remember something about the Horde having secured a few resources in the eastern part of the world, so that was a hint that there was tradeskills on that server. Meanwhile, I was curious to see if I could loot the quest items before getting the quest, so I tried and was able to. Three items later all the quest items stopped sparkling, and I realized I must have all of them even though I hadn't tried picking up one of the rings yet. Then it seemed like I noticed the ring was actually just part of one of the weirder objects I'd already picked up.

I talked to the lady, got the quest, and turned it in immediately. At this point it was scripted to transition me on to the next part of the introduction, and dream logic sort of mixed the concept of a loading screen with information on the server-specific game stuff, with me reading an actual printed magazine that included information and advertisements from that server.

There was something about collecting badges, which were rendered as really pretty gold and silver circle things with twirly patterns in them, like oversized pendants almost but not made for a real necklace. If you collected something like 49 of them (not sure on the exact number), you got a crystalline mask that was reeeeally pretty and I don't think it actually had any magical properties, it just looked super-cool. It was gem-cut all over to contour in a mask shape that was sort of like a two-sided Phantom Of The Opera mask.

I knew it probably took a lot of work to get that many badges, but I was starting to get really excited about this. I was also realizing that I really should have rolled a class that I could level quickly (I think this was supposed to be at least a 5x server) and could also already PvP decently even though I am not the super-PvP sort of player. Although I knew the earlier levels could be annoying, I decided then that I was going to log out as soon as possible and roll a male blood elf priest instead, and it would be Aster as is one of my favorite characters for doing so.

The next area finished loading and it was basically some sort of huge cathedral-like main hall, with me off to the left side and a big scripted thing with the Lich King up on the central dais going on with him talking about... I don't remember. And for some reason, the Lich King was Kael'thas. Meanwhile I realized I could log out now, but as I did that I received a warning message about how if I logged out now, my character wouldn't be able to survive without the Lich King's.... something about his having to take newly remade people with him in some kind of ritual for giving them sustenance from captured beings or something. Odd, it looked like if you quit at that point you couldn't keep the character.

Well, whatever, I confirmed my choice, and then it took the game's point of view over to a side room in the same cathedral-ish building, further to the left of where I'd been before. My character was there begging me not to do this, and I had a sort of "are you sure?" dialogue message waiting. I confirmed my choice again, and then the chat screen had some sort of message about how the banshee was actually sorry she had to do this but she had no choice. A banshee then appeared from above, coming through the ceiling like a ghost (because technically that's what she was), and came down and took a swipe at my character with her claws.

My character fell over dead, and yet somehow now looked just like the banshee who had just attacked her. There was some kind of message about "twenty minutes" as another loading screen came up, and I wondered if I was now going to have to wait 20 mins to create a new character, or if there was some kind of last-ditch ability to change one's mind on a deleted character for 20 mins. If it were the latter, I didn't care, I'd just make Aster and ignore the girl character till she went on moratorium, and delete her for good. I was just hoping that I was being loaded into the character list / creation screens and not somewhere else that'd drag the process out.

Then I woke up.

Chosen

Feb. 3rd, 2009 11:41 pm
tirsdendreams: (Default)
(Old dream notes are old. I just found this again, it was written November 4th, 2008. I'm going to transcribe it pretty much the way it was originally written.)

Movie like Lethal Weapon on TV, two cops find a girl witness, drive in bad weather. (Then I was the girl in the "movie" which was now reality.) There is deep water ahead, think they can cross but it looks so deep it's blue. Car is an old large convertible with the top down. They try, and even paddle the car with hands which sorta works but the deep water just seems to keep on going.

Get near an odd obstacle and a lady appears like a vision and says we are the chosen ones, and must help her world. She summons magic into her hand (warp stuff) that coalesces into three small teardrop stones. She gives them to us, then shows putting another on her forehead and vanishes.

I do what she did and it sticks like it won't come off. The others do it too; one of the guys puts it in a spot more like where an actual teardrop might go. He did it that way so it would seem less gay (AHAHAHA!! fail). My "marker" starts burning and it hurts, and then we're transported to the new world instantaneously and together. We're standing and it's dark. We're on grounds near a forest.

The evil bad guy has seen our entry in a crystal ball (or mirror?). Tells his three-headed dog and three wolves to go destroy the intruders. What he doesn't seem to know is that I can't be harmed by animals due to being the chosen one with the right combination of inner powers and the crystal. So the dogs cower and cannot follow their master's order, though they would have instantly otherwise. The protection the girl has extends to anyone she is near. Animals who intend to harm her or anyone near her can't get anywhere near her.

Then I woke up.
tirsdendreams: (found my way)
I only remember the end of this dream. It was some sort of Legend-of-Zelda-becomes-real-life thing. I was actually in the game. I knew I was supposed to go one way through this (random) town to do a quest, but then I realized that I could really do anything I wanted to up to a point. (Sort of like in Zelda 64, as a kid you can do a whole bunch of stuff ahead of time if you don't mind the stupid owl telling you constantly you don't know where you're going.)

So I went another way, into an area that would load into a couple other places I wasn't really supposed to go yet. There was one big crystal rock rolling around (maybe a couple feet in diameter, and it was shaped more like a cylinder than anything) and two smaller (one-foot) brown rocks rolling around. They rolled in a specific path, and I knew it'd hurt to get hit by them.

I managed to get the big rock to slam into a wall, breaking away a weaker section of... rock. (Yes, lots of rock.) This was on the side of a straight, man-made wall, and where the stuff-in-the-way had been was now a typical Zelda64 crawl space. I was going to go through it, but the crystal rock came back again and I knew I needed to wait to time it all better.

The rock hit the wall hard and was suddenly one of those walking-falling-wall things from Mario64. It fell over, and it had broken something else nearby that spawned what probably should have been a rupee, but was instead a large golden diamond-shaped gem (like, at least six inches across). Being as this was a quasi-computer game, the gold money-gem was visible on the ground sticking part-way through the wall monster (yay polygon game-glitches). I put my hand down while the wall-thing was still stunned, and "picked up" the gem by touching it. The gem disappeared and was no doubt added to my current money total.

So I was thinking I'd better move my butt and go through the crawl space but...

Then I woke up.

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Character Sheet

Description:
There's a land somewhere deep in Tirsden's subconscious where chaos holds sway and pigs fly.

Strengths:
Often vivid and exciting, like a script yet to be written.

Weaknesses:
Nightmares and episodes of wakefulness.

Special Skills:
Flying, gender switching, lucidity.

Weapons:
Dream logic.

Special Moments:
Being Riddick and kicking ass. Being "Bea" from Kill Bill and kicking ass. Being Indiana Jones and kicking ass. Generally... kicking ass!