tirsdendreams: (found my way)
I was trying out a new World of Warcraft free server, PvP but it wasn't intant level 80 yet it seemed to be sort of set up for that, like how you can only go to specific areas in the world. I remember rolling a human but I forget the class, it wasn't one that I'm super-proficient in. However, I also remember her being Horde... I have no idea how that worked. Nevermind that I don't play Alliance anymore anyways.

Logging in initially sent me to this very gothic, huge room that had a lot of stuff on the floor and was obviously custom created by the devs. The stuff on the floor seemed to be already-sparkling quest items even though I had no quest yet. I thought it looked like there were 5 different types of items, most of which make so little sense now I can't even describe them in the waking world but one was a ring and one was a mirrored shield. There were a whole bunch of copies of these things around, so that it wouldn't be hard to find them if there were a lot of starting players.

There was an extravagantly-dressed lady who was obviously the initial quest-giver, and I think she was scripted to be saying things to me. I remember something about the Horde having secured a few resources in the eastern part of the world, so that was a hint that there was tradeskills on that server. Meanwhile, I was curious to see if I could loot the quest items before getting the quest, so I tried and was able to. Three items later all the quest items stopped sparkling, and I realized I must have all of them even though I hadn't tried picking up one of the rings yet. Then it seemed like I noticed the ring was actually just part of one of the weirder objects I'd already picked up.

I talked to the lady, got the quest, and turned it in immediately. At this point it was scripted to transition me on to the next part of the introduction, and dream logic sort of mixed the concept of a loading screen with information on the server-specific game stuff, with me reading an actual printed magazine that included information and advertisements from that server.

There was something about collecting badges, which were rendered as really pretty gold and silver circle things with twirly patterns in them, like oversized pendants almost but not made for a real necklace. If you collected something like 49 of them (not sure on the exact number), you got a crystalline mask that was reeeeally pretty and I don't think it actually had any magical properties, it just looked super-cool. It was gem-cut all over to contour in a mask shape that was sort of like a two-sided Phantom Of The Opera mask.

I knew it probably took a lot of work to get that many badges, but I was starting to get really excited about this. I was also realizing that I really should have rolled a class that I could level quickly (I think this was supposed to be at least a 5x server) and could also already PvP decently even though I am not the super-PvP sort of player. Although I knew the earlier levels could be annoying, I decided then that I was going to log out as soon as possible and roll a male blood elf priest instead, and it would be Aster as is one of my favorite characters for doing so.

The next area finished loading and it was basically some sort of huge cathedral-like main hall, with me off to the left side and a big scripted thing with the Lich King up on the central dais going on with him talking about... I don't remember. And for some reason, the Lich King was Kael'thas. Meanwhile I realized I could log out now, but as I did that I received a warning message about how if I logged out now, my character wouldn't be able to survive without the Lich King's.... something about his having to take newly remade people with him in some kind of ritual for giving them sustenance from captured beings or something. Odd, it looked like if you quit at that point you couldn't keep the character.

Well, whatever, I confirmed my choice, and then it took the game's point of view over to a side room in the same cathedral-ish building, further to the left of where I'd been before. My character was there begging me not to do this, and I had a sort of "are you sure?" dialogue message waiting. I confirmed my choice again, and then the chat screen had some sort of message about how the banshee was actually sorry she had to do this but she had no choice. A banshee then appeared from above, coming through the ceiling like a ghost (because technically that's what she was), and came down and took a swipe at my character with her claws.

My character fell over dead, and yet somehow now looked just like the banshee who had just attacked her. There was some kind of message about "twenty minutes" as another loading screen came up, and I wondered if I was now going to have to wait 20 mins to create a new character, or if there was some kind of last-ditch ability to change one's mind on a deleted character for 20 mins. If it were the latter, I didn't care, I'd just make Aster and ignore the girl character till she went on moratorium, and delete her for good. I was just hoping that I was being loaded into the character list / creation screens and not somewhere else that'd drag the process out.

Then I woke up.

tirsdendreams: (found my way)
I only remember the end of this dream. It was some sort of Legend-of-Zelda-becomes-real-life thing. I was actually in the game. I knew I was supposed to go one way through this (random) town to do a quest, but then I realized that I could really do anything I wanted to up to a point. (Sort of like in Zelda 64, as a kid you can do a whole bunch of stuff ahead of time if you don't mind the stupid owl telling you constantly you don't know where you're going.)

So I went another way, into an area that would load into a couple other places I wasn't really supposed to go yet. There was one big crystal rock rolling around (maybe a couple feet in diameter, and it was shaped more like a cylinder than anything) and two smaller (one-foot) brown rocks rolling around. They rolled in a specific path, and I knew it'd hurt to get hit by them.

I managed to get the big rock to slam into a wall, breaking away a weaker section of... rock. (Yes, lots of rock.) This was on the side of a straight, man-made wall, and where the stuff-in-the-way had been was now a typical Zelda64 crawl space. I was going to go through it, but the crystal rock came back again and I knew I needed to wait to time it all better.

The rock hit the wall hard and was suddenly one of those walking-falling-wall things from Mario64. It fell over, and it had broken something else nearby that spawned what probably should have been a rupee, but was instead a large golden diamond-shaped gem (like, at least six inches across). Being as this was a quasi-computer game, the gold money-gem was visible on the ground sticking part-way through the wall monster (yay polygon game-glitches). I put my hand down while the wall-thing was still stunned, and "picked up" the gem by touching it. The gem disappeared and was no doubt added to my current money total.

So I was thinking I'd better move my butt and go through the crawl space but...

Then I woke up.
tirsdendreams: (old black magik)
(I'm writing this fast from my scrawled notes in a notebook, on a public computer, so please forgive total lack of proofreading and editing.)

I was a child in an orphanage? There was an elderly lady who ran things. We were all supposed to be in bed but I had this idea (from somewhere) that my parents had left a way for me to contact them. And it was important to do so, I knew it. I was able to get into the attic and I found a mirror and I knew this was the special thing. I sat on my knees in front of it and said, "Mommy, Daddy? It's me, [whatever my name was in the dream]." I saw faint, shadowy-ghostly images of them appear to my right and left but somewhere behind me in the mirror image. But suddenly the mirror fell over in front of me, face down, and the mirror part broke into tiny pieces.

A friend of mine (another orphan in the home) had the power to fix things. (The 4400 came to mind at this point in the dream, it's like we all had powers but I hadn't discovered mine yet and I think the whole mirror/parents thing was going to tell me that I could do magic or something... so throw in Harry Potter world references too lol). My friend fixed the mirror and more of my friends arrived, so all of our special group was there. Four or five of us I think.

This time in the mirror we saw Sean Connery, Richard Pryor, and a woman actress who I've forgotten now. We saw back and forth head shots of them, and they were dressed in fancy Victorian England style. The whole thing was lit up like bright TV too. It suddenly started raining on the people in the "show" and only right on them, you could see it was like a rain machine was on just on top of them or something. Then it started hailing too, but just on Richard Pryor who started yelling words of confused pain, and it seemed like he couldn't move to get out of the way.

I'm not sure what happened next but we went on some sort of crazy magical quest between what's best described as small, semi-nonsensicle dimensions. I remember a lady dressed a bit like a carnival magician or a dancer with a similar outfit (top hat and cane). (The cane appeared several times during the dream and as it was repeated at crucial times I started realizing there was something important about it, but didn't know what.) There was also a little blonde-haired girl that I think we were magically pulled away from before we could learn anything from her.

I was separated from the group for some reason but part of my quest involved looking into a door that was painted like a big black swirly vortex. Doing so drew me into it (think special effects for being sucked into a black hole) and I was able to travel safely through the thing via magic. It was a bit like flying, and kinda fun.

I found myself in the same room as my friends, it looked like a hallway with a whole bunch of doors. My friends had all come through at least one of those doors, and there were scary evil monsters trying to follow them, but the doors were holding for the moment.

The fixer kid did a happiness check (I was reading the Advanced Dungeons & Dragons Player Handbook v3.5 last night which no doubt inspired this concept) and succeeded. It seems like every child had to do this once in their respective rooms or adventure circumstances, but we could only do it once, and I hadn't done mine yet. Anyways, fixer kid managed to get the doors to magically combine into one big set of double doors. And they were still, no monsters trying to break through.

We listened carefully and could hear the steady tap of what sounded like a cane on the floor somewhere past the doors and to the left. I figured we were on the right track and just maybe we'd find the person who was key to all this. We opened the door and all walked into the room and to the left. Here was a cozy Victorian English sitting area with couches and a highbacked upholstered chair around a round rug. There was an old lady in the chair (who looked like Grandma Wendy from "Hook") who had the cane, and a well-dressed man sitting on the couch to her right. I had a feeling we had reached the crux of our quest... the reason why we'd been taken on this ride.

The old woman stood up to talk to us and as we asked her things like why this was going on she said everything we'd seen had been manufactured purposely so we'd see what they wanted us to see. For instance, the little girl from earlier was actually a woman who had been acting from the waist up and the rest of her hidden below the floor. The old woman said something like, "In that sence, as soon as you left, the little girl Jane died."

I wanted to do a happiness check, I felt this was the room I was meant to do it in. But the old woman said it was impossible for me to do one here, due to what she had revealed. Plus, she had more to tell us...

Then I woke up.
tirsdendreams: (redefinition of me)
Most of this dream was completely nonsensical but the interesting part was that I was some sort of random female Hogwarts student, not my real self, and I'd say about 13 years old or younger. I was trying to beat Snape to something at the bottom of a dungeon (random D&D style dungeon lol), thinking he was evil and going to do something very bad. I used a rickety ancient wooden elevator contraption to go down a long shaft full of twisty old vines; the whole place seemed lit with this eerie green glow coming from somewhere unknown (moss? the presence of an evil power?).

I got to the lowest point the elevator would go to and saw a passage with more tangly vines all through it ahead, but enough room to squeeze through under the vines. (Below the elevator the shaft continued and was very dark.) I didn't make it very far, I was stepping off the elevator as it suddenly started to fall apart. I fell off the edge, grabbing a vine, but it tore loose and I fell.

My descent stopped almost as soon as it began, and Snape was above me, he'd caught my wrist. I realized then that he wasn't evil, that he would have let me die otherwise. He'd been trying to catch up to me to tell me. (I dunno exactly how he was not falling with me, maybe he was floating or had gotten a good hold on the vines above or something... that part of the dream is unclear.) He helped me get over to the edge of the pit. It turned out we were both on the same quest with the same good intentions, so I joined up with him and we started towards the vine-choked passage.

I don't remember anymore.

dream symbol analysis and thoughts )
tirsdendreams: (redefinition of me)
(My notebook says this was from the morning of Sunday, August 27 2006. Pardon the gratuitious use of foward slashes and parenthesis in the following text...)


for mature readers only )
tirsdendreams: (redefinition of me)
(This is from back in July on the Chicago trip where I had the alien dream, and I forgot to post it. Oops. Here goes.)


I was a princess, maybe with magic, in a group with others. I was closest to the knight and we were all trying to get out of a castle full of traps. The next thing I remember was that the knight had managed to take a magic sword that had some sort of ice-related power from a dragon's hoard in the middle of this castle. (The sword's hilt and lower end of the blade had some sort of magical inlay, you could see an icy power moving about in there.) The castle was mostly a big huge roundish tower shape that was partly in ruins. My own home castle was just down the road from this place.

The dragon had been away but we could hear it coming back. The knight wanted to get back to the castle fast so that the dragon wouldn't see the stolen sword. Also, the knight didn't have his horse or armor. I realized that the sword had been placed prominently and that the dragon would know right away that it had been taken. It would tear our castle and the countryside apart looking for the thing. So I grabbed the sword and made the knight stand in the middle of the road with me. He was shaking like a leaf. I had my arm around his waist to keep him from falling over. Some knight.

Anyways, I held the sword high in front of us, blade pointing to the sky. The dragon thundered into view and stopped in front of us. It was obviously pissed that we'd taken the sword. But it stooped it's head down to my level and I spoke to it in the dragon language, asking forgiveness for such a terrible transgression. The sounds I had to make were hard on my voice and not meant for humans, but the dragon understood. He wanted to know why we'd taken the sword.

I tried several reasons, from the knight wanting it to the fact that he'd won it in combat (I think a bad guy, maybe even the evil owner of the trap-filled castle, had actually taken the sword in the dragon horde first and the knight had defeated him there). But the dragon wasn't impressed. It was hard to breath and speak the dragon language with the dragon's mouth and nose in my face. Noxious fumes, let me tell you.

Then I realized I should tell the dragon about the quest the knight was going on. It was something so insanely difficult, so futile, that it was pretty much inconceivable anyone would even think of trying. Yet it seems like he had to do it and I believed we had a chance if we took this particular sword. (The quest had something to do with the frozen northlands and probably killing something super powerful but that's all I remember.) Maybe the dragon would let us borrow the sword for the quest. I believed we had to have it to succeed at all and that we would if we had it.

But I didn't get the chance to finish asking (I remember the dragon looking thoroughly shocked and pulling his head back and high up into the air, looking at me like "omgwftyoumustbekidding" as I told him the quest part) because...

Then I woke up.

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Character Sheet

Description:
There's a land somewhere deep in Tirsden's subconscious where chaos holds sway and pigs fly.

Strengths:
Often vivid and exciting, like a script yet to be written.

Weaknesses:
Nightmares and episodes of wakefulness.

Special Skills:
Flying, gender switching, lucidity.

Weapons:
Dream logic.

Special Moments:
Being Riddick and kicking ass. Being "Bea" from Kill Bill and kicking ass. Being Indiana Jones and kicking ass. Generally... kicking ass!